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- added (optional) Rumble effects when XInput or SDL input APIs are selected, can be disabled in the 'Keys, Nudge and DOF' preferences dialog.
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-> this means for example better support for XBOX controllers and (via additional driver software) PS controllers.- add XInput (and for now disabled SDL) input APIs, selectable in the 'Keys, Nudge and DOF' preferences dialog.Going forward, tables should only use the sound commands and not the music commands anymore (unless one needs to ship a music pack separately).these new file types are now also saved directly into the VPX file, unlike the music commands (which still use the 'music' folder for legacy reasons).- add MP3 and OGG support (via the BASS library) to the sound manager and the 'standard' sound commands.Or if you like to have default VPP settings that are used for any other tables, save it as "autovpp.vpp".automatically when loading the "QBerts Quest (Gottlieb 1983).vpx" (in the editor/player)."QBerts Quest (Gottlieb 1983).vpp" and place it in the same directory as the VPX file.Example: you have some custom VPP settings for the table "QBerts Quest (Gottlieb 1983).vpx".- add support for loading VPP/physics settings automatically: One can define an extra VPP(.vpp) file for each table, named like the VPX file.- when importing a primitive mesh, there is now a new option that prevents internal reordering/optimization of the data.- when exporting/importing a POV file, the custom user settings per table are now also exported/imported.
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o toolbar, properties and layers are now dockable windows without the need to restart VP.o with a slow double-click on a layer or element let you rename it.o fast double-click a layer will select all elements of this layer and double-click one element will select it.o layers with no elements will be automaticaly deleted.o support added to add unlimit amount of layers.Uncheck the checkbox to hide a complete layer or single elements o layer handling is now in a seperate window.